How to play a wav file to phone line
| Fri, 2005-08-19 11:54 | |
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Hi
I'm trying to implement an application in which i need to play a wav file to the telephony line while Answering a Call. For that initially I Opened the Exisiting Call and Answerd.Meanwhile i initialised the CMdaAudioRecorderUtility to play. The Flags Are Showing that player is initialised and played but the sound on line is not audible.For That I coded As Follows //****************This IS My RUNL Code********************* <code> void CCallIntercept::RunL()   {   _LIT(KMsg, "Run : %U");   TBuf<32> buf;   buf.Format(KMsg, iCallState);   ShowMessage(buf);     if(iCallState == EWaiting)     {     iNotify->Notify(); ShowMessage(_L("Opening the existing call."));   if (KErrNotFound == iCall->OpenExistingCall(*iLine,*iCallName) )   { IssueRequest();   }   else   { iCallState = EOpenCall;   } }     if(iCallState == EOpenCall)     {       iCallState = EAnswering; ShowMessage(_L("Answering incoming call."), ETrue);       iCall->AnswerIncomingCall(iStatus); SetActive(); return; } if(iCallState == EAnswering) { ShowMessage(_L("Starts playing."), ETrue); Player(); } else if(iCallState == EPlayCompleted) { IssueRequest(); iCall->HangUp(iStatus); iCallState = EInitState; } else if(iCallState == EInitState) { IssueRequest(); } } </code> //****************PLayer Code*********************************** <code> void CCallIntercept::Player() { if(iAudioIntf) { if(iAudioIntf->State() != CMdaAudioClipUtility::ENotReady) iAudioIntf->Close(); delete iAudioIntf; } iAudioIntf = CMdaAudioRecorderUtility::NewL(*this);//, NULL,100); TRAPD(r,iAudioIntf->OpenFileL(KFileName())); //Recorder Initialisation iAudioIntf->SetAudioDeviceMode(CMdaAudioRecorderUtility::ETelephonyMixed);//EDefault);      iAudioIntf->SetGain(iAudioIntf->MaxGain()); // Set the playback position to the start of the file iAudioIntf->SetPosition(TTimeIntervalMicroSeconds(0)); // Set maximum volume for playback iAudioIntf->SetVolume(iAudioIntf->MaxVolume());         iAudioIntf->Play(); IssueRequest(); }  </code> IF Anybody Knows Please Reply Thanks in advance |
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