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Size of Bitmap in Camera
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| Sat, 2005-08-06 07:28 | |
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Well I got camera to work for me after somet struggle. I can see the view through the camera. But the View that is created is a bit smaller in Height. The width of bitmap is equal to the width of Device.
I define the variable called iLandscape = TSize(Rect().Width, Rect().Height) then to the StartViewFinderBitmapL() function i passed iLandscape as arguement xpecting that the image created on screen will be of the size of screen. How can I make it equal to the size of my Screen?? Has anyone faced this problem b4 and how did u solve it??? |
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Forum posts: 40
Forum posts: 10
TSize size = TSize(rect.Width(), rect.Height());
TRAPD(err, iCamera->StartViewFinderBitmapsL(size, rect));
The Camera is displayed when I just start the ViewFinder without the second parameter rect.
Forum posts: 40