Japanese Localization

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Thu, 2005-04-07 05:06
Joined: 2005-02-18
Forum posts: 4
Hi
   When trying to do japanese localization (for 6630)
1:If the loc file is saved as UTF8 it will compile and if we load the sis and see it   wont be in japanese font (installed and checked in japanese support 6630)
2:If loc file is saved as Unicode (it will be double the size of normal english loc) and compile we get


[size=18px][/size]
..\\..\\..\\APP\\SYMBIAN\\TSGUI\\GUI\\INCLUDE\\tsgui.lJA(1) : *** Unknown character ' ' (value 0xffffffff)
..\\..\\..\\APP\\SYMBIAN\\TSGUI\\GUI\\INCLUDE\\tsgui.lJA(1) : *** Unknown character '¦' (value 0xfffffffe)
..\\..\\..\\APP\\SYMBIAN\\TSGUI\\GUI\\INCLUDE\\tsgui.lJA(1) : Syntax error
RCOMP failed with code 1


can any one suggest how to pass a unicode to rcomp?

Fri, 2005-04-08 14:28
Joined: 2004-08-19
Forum posts: 112
Japanese Localization
<nnnn> can be used anywhere in your localized strings (nnnn being the Unicode character code in decimal) but it won't be very comfortable for any larger run of text.

Bye,
 Gábor

Bye,
Gábor

Tue, 2005-07-26 07:14
Joined: 2005-06-25
Forum posts: 10
Re: Japanese Localization
Hi,

You can use StringDB for your multi-language software. It is the most flexible solution for localization of embedded systems. No source files for strings. It is a compile independent file that you can load at runtime to get the strings.

The tool directly converts string tables in MS Excel files to StringDB. It also has full Unicode and UTF-8 support.

You can get the detailed information from www.swbox.com.

Regards

Mike Walters
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