C++ and Flash Lite Integration

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Thu, 2007-02-22 11:06
Joined: 2006-10-07
Forum posts: 131
Recently, I've been looking into the possibility of developing UI in Flash Lite, using C++ engine as a backend and I have hard time finding any examples of doing the integration in a sane way. The only way I have found so far is incredibly awkward: run a local HTTP server in the engine and use GET and POST requests from Falsh Lite application.

Are there any other ways, something like C++-Flash bindings?


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Regards.

Thu, 2007-02-22 23:32
NewLC AdministratorSymbian AccreditedForum Nokia Champion
Joined: 2003-01-14
Forum posts: 2009
Re: C++ and Flash Lite Integration
Yes, it exists (we wrote such application).... however, it is not yet punlic

Eric Bustarret
NewLC Founder & CEO / Professional Symbian OS Consultant

Fri, 2007-02-23 01:49
Joined: 2006-10-07
Forum posts: 131
Re: C++ and Flash Lite Integration
Thanks, Eric.
A follow up question. I suppose it is Nokia's closed API. If yes, is it available via Nokia's API partnering program?
Mon, 2007-02-26 16:50
Joined: 2006-03-20
Forum posts: 8
Re: C++ and Flash Lite Integration
Hi Erik,

i'm interested in the response too... can u give us more information about the topic?

thanks
Leonardo

Leonardo Risuleo
[byte-sm's blog]

Mon, 2007-04-09 22:18
Joined: 2007-04-09
Forum posts: 12
Re: C++ and Flash Lite Integration
Hi.

I am currently developing an application involving the interaction between Symbian OS (9.2 S60 3rd FP1) and Flash Lite (2.1).
I have a server application (Symbian C++) to process messages from a Flash Lite client (messages are sent both ways), but i am not shure if the server is ok.

In order to test this integration, all data sent by the Flash Lite client and received on the Symbian C++ server is being written to a file.

I am using the LoadVars object (SendAndLoad method) and confirm that the HTTP headers are correctly written to our file, but NOT the rest
of the data sent by the client. I also noted the occurrence of two events (in the server state machine) from just one command issued from
the client. Is this correct?
On top of this, i am not getting any result message (sent back to Flash Lite by the server) on the SendAndLoad method.

Can someone help me with the server? The states I should consider, when to read and write in the socket?

Thanks in advance,

Bruno Santos

Bruno Santos

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