Symbian 'bedroom' developer -> how-to sell your work
| Thu, 2005-08-25 12:24 | |
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Hi,
I'm currently developing a game for Symbian 60 phones which I hope will be something fairly unique. Its my first time doing this for a mobile device and I have absolutely no experience of how-to market it when finished. I want to try and make a profit from it but I can't find any resources on methods to market, distribute or sell mobile games successfully as a non-professional 'bedroom' Symbian developer. Can anyone point me in the direction of online guides or personal experiences for: - Completing a Symbian game for sale - Best way to easily sell a game (directly, through reseller (Jamster etc), others) - How to contact companies that maybe interested - Marketing your game - Accepting payments either from the public or resellers - Copyrights and copy protection methods - Pitfalls for the small developer - Howto turn a decent profit & legal issues - Creating a buisness identity Any advice would be a great help as my internet searching has turned up nothing. I know this is a very big area with no particular right way to do it, but any personal success stories and guidance would be really good. Cheers, Chris. |
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Forum posts: 723
I suggest you to check out these sites, see the conditions, perhaps contact them if you're uncertain about a few things.
Cheers,
tOtE
Gabor Torok
Software architect, Agil Eight (http://www.agileight.com/)
Blog: http://mobile-thoughts.blogspot.com/
Forum posts: 13