customCommandAsync of CVideoPlayerutility.

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Thu, 2008-07-03 07:25
Joined: 2008-07-02
Forum posts: 7

I Have a strange problem.

[1] I am calling CustomCommandasync of CVideoplayerutility. with all the required parameters.
[2] This will call CustomCommand of my Controller with TMMFMessage aMessage.
[3] I have to store the instance of this aMessage in my Controllers AO. And do a aMessage.Complete(KErrNone) after some time. Which should call RunL of the Class from where i called CustomCommandAsync.

[3] I am not sure how to copy the reference/pointer of aMessage such that i can do a aMessage.Complete later.

Can somebody help me pls...

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