I believe either software/Hardward AAC codec impl is required to play or debug. This codec is not part of symbian OS. So if you use, you should get KErrNotSupported. The flag in the MMFFourCC.h file indicated that you can use this flag for writing the software codec.
The S60 3.x supports playback/record of AAC. The necessary plugins are present in S60. It should be possible to use "CMdaAudioXXX" to record/play in AAC format.
Not sure whether versions of S60 prior to 3.0 support AAC record/play.
As far my knowdge is concern ,in sdks below s60 2nd ed fp 2 CMdaAudioPlayerUtility API can play only raw PCM file tghat too PCM 16 for any other file tupe to be played u need to implement ur own codec(HW/SW).
Forum posts: 6
Seemingly this constant has been defined since Symbian v.8.1:
const TUint32 KMMFFourCCCodeAAC;Description: Advanced Audio Codec (MPEG4, Audio layer 3)
So theoretically you could call
CMdaAudioInputStream::SetDataTypeL( KMMFFourCCCodeAAC)... theoretically
Forum posts: 11
I believe either software/Hardward AAC codec impl is required to play or debug. This codec is not part of symbian OS. So if you use, you should get KErrNotSupported. The flag in the MMFFourCC.h file indicated that you can use this flag for writing the software codec.
Forum posts: 95
Hi,
The S60 3.x supports playback/record of AAC. The necessary plugins are present in S60. It should be possible to use "CMdaAudioXXX" to record/play in AAC format.
Not sure whether versions of S60 prior to 3.0 support AAC record/play.
Chao,
Raghav
Forum posts: 71
As far my knowdge is concern ,in sdks below s60 2nd ed fp 2 CMdaAudioPlayerUtility API can play only raw PCM file tghat too PCM 16 for any other file tupe to be played u need to implement ur own codec(HW/SW).
Forum posts: 2
It depends on whether you have the codec for the SDK you are using,
Symbian only supports the Framework, so it is the responsibility of Mobile vendor to write the code required for a particular device.
The KMMFFourCCCodeAAC is used for writing the codec plugin ..so it is not mandatory that particular sdk has the AAC codec.