Thanks Michal. I need to study how to do transparency in Symbian.
However, I wanted my sprites to change as they move, i.e. I have multiple images of a character with his legs in different positions whch I want to show as he moves to make it look like he's walking. Are there any examples of that?
as i remember there is animated sprite example. it was in epoc32ex\Graphics\WS\BitmapSprite. also its showing transparency. transparency is made with masked blitting.
So far so good. I'm creating a sprite with RWsSprite::Construct and RWsSprite::AppendMember, and animating it with RWsSprite::Activate. But now I want to replace my talking character sprite with the walking sprite.
I precreated the two sprites and thought I'd hide my talking sprite and replace it with the walking sprite. But I can't find any way to hide an existing sprite without Closing it, which would destroy it and I want to keep it around to display later.
There's no RWsSprite::Deactivate; how do I stop displaying a sprite?
Forum posts: 205
Best regards,
Michal Laskowski
Forum posts: 30
However, I wanted my sprites to change as they move, i.e. I have multiple images of a character with his legs in different positions whch I want to show as he moves to make it look like he's walking. Are there any examples of that?
Forum posts: 205
Best regards,
Michal Laskowski
Forum posts: 30
Forum posts: 30
I precreated the two sprites and thought I'd hide my talking sprite and replace it with the walking sprite. But I can't find any way to hide an existing sprite without Closing it, which would destroy it and I want to keep it around to display later.
There's no RWsSprite::Deactivate; how do I stop displaying a sprite?