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 <title>NewLC - Audio - Comments</title>
 <link>http://www.newlc.com/forums/audio</link>
 <description>Comments for &quot;Audio&quot;</description>
 <language>en</language>
<item>
 <title>Re: Full Duplex Audio fail with KErrDied Error</title>
 <link>http://www.newlc.com/topic-18587#comment-47946</link>
 <description>&lt;p&gt;Need your help! I can&#039;t make fullduplex run... I&#039;ve tried with sdk 3rd edition fp1, but it doesn&#039;t have the mmf libraries. I&#039;ve tried with the 3rd edition MR with the libraries, but it still doesn&#039;t work... can u help me? Voce eh brasileiro?&lt;/p&gt;

&lt;p&gt;Thanx,&lt;br /&gt;
B&lt;/p&gt;</description>
 <pubDate>Fri, 08 Aug 2008 03:17:06 +0200</pubDate>
 <dc:creator>Bart</dc:creator>
 <guid isPermaLink="false">comment 47946 at http://www.newlc.com</guid>
</item>
<item>
 <title>Re: MDF layer in symbian</title>
 <link>http://www.newlc.com/topic-18023#comment-47183</link>
 <description>&lt;p&gt;hai..am getting a Kerrgeneral while calling FillthishwBuffer on iHwDeviceObserver..in case of recording...i have initialize the devsound object with EMMFStateRecording only...am i have to change this state to converting ..i don no ...why this kerrgeneral ..somebody help me..asp.plz...&lt;/p&gt;</description>
 <pubDate>Thu, 26 Jun 2008 08:23:22 +0200</pubDate>
 <dc:creator>padmanaban</dc:creator>
 <guid isPermaLink="false">comment 47183 at http://www.newlc.com</guid>
</item>
<item>
 <title>Re: Makin a default player</title>
 <link>http://www.newlc.com/forum/makin-a-default-player#comment-47005</link>
 <description>&lt;p&gt;Thnka deeps.......&lt;/p&gt;

&lt;p&gt;m working on the links....&lt;/p&gt;</description>
 <pubDate>Thu, 12 Jun 2008 07:36:58 +0200</pubDate>
 <dc:creator>gupta_pawan</dc:creator>
 <guid isPermaLink="false">comment 47005 at http://www.newlc.com</guid>
</item>
<item>
 <title>Re: Makin a default player</title>
 <link>http://www.newlc.com/forum/makin-a-default-player#comment-46994</link>
 <description>&lt;p&gt;Hi,&lt;/p&gt;

&lt;p&gt;I never work around this, but I think you have to write Recognizer for this. &lt;/p&gt;

&lt;p&gt;You will get some clue from &lt;/p&gt;

&lt;p&gt;&lt;a href=&quot;http://www.newlc.com/topic-7132&quot;&gt;http://www.newlc.com/topic-7132&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;&lt;a href=&quot;http://mikie.iki.fi/symbian/autostart.html&quot;&gt;http://mikie.iki.fi/symbian/autostart.html&lt;/a&gt;&lt;br /&gt;
All the best.&lt;/p&gt;

&lt;p&gt;Regards,&lt;br /&gt;
Dipak Baviskar&lt;/p&gt;</description>
 <pubDate>Wed, 11 Jun 2008 16:22:07 +0200</pubDate>
 <dc:creator>dipakbaviskar2003</dc:creator>
 <guid isPermaLink="false">comment 46994 at http://www.newlc.com</guid>
</item>
<item>
 <title>Re: CMMFDevSound &amp; Fullduplex (S60 3rd FP1)</title>
 <link>http://www.newlc.com/forum/cmmfdevsound-fullduplex-s60-3rd-fp1#comment-46702</link>
 <description>&lt;p&gt;Hi, in this case, I don&#039;t remember  if I use headers and libraries from S60 3rd MR (Maintenance Release). Could it be.&lt;br /&gt;
Sergio.&lt;/p&gt;</description>
 <pubDate>Fri, 30 May 2008 08:31:33 +0200</pubDate>
 <dc:creator>sergiosnok</dc:creator>
 <guid isPermaLink="false">comment 46702 at http://www.newlc.com</guid>
</item>
<item>
 <title>Re: CMMFDevSound &amp; Fullduplex (S60 3rd FP1)</title>
 <link>http://www.newlc.com/forum/cmmfdevsound-fullduplex-s60-3rd-fp1#comment-46666</link>
 <description>&lt;p&gt;Hi, did you copy the header file containing CMMFDevSound from the previous releases of SDK? As far as i understand it is officialy not part of any S60 3.x SDK.&lt;/p&gt;</description>
 <pubDate>Thu, 29 May 2008 14:50:55 +0200</pubDate>
 <dc:creator>MrTJ</dc:creator>
 <guid isPermaLink="false">comment 46666 at http://www.newlc.com</guid>
</item>
<item>
 <title>Re: Please help..can not play audio with CMdaAudioPlayerUtility</title>
 <link>http://www.newlc.com/forum/please-helpcan-not-play-audio-cmdaaudioplayerutility#comment-46404</link>
 <description>&lt;p&gt;hi,&lt;br /&gt;
you go through the SDK documentation you will find the answer.&lt;br /&gt;
&lt;/p&gt;</description>
 <pubDate>Mon, 19 May 2008 07:57:06 +0200</pubDate>
 <dc:creator>RaviRawat</dc:creator>
 <guid isPermaLink="false">comment 46404 at http://www.newlc.com</guid>
</item>
<item>
 <title>Re: Please help..can not play audio with CMdaAudioPlayerUtility</title>
 <link>http://www.newlc.com/forum/please-helpcan-not-play-audio-cmdaaudioplayerutility#comment-46315</link>
 <description>&lt;p&gt;Thanks Andreas for the reply.&lt;/p&gt;</description>
 <pubDate>Mon, 12 May 2008 20:34:17 +0200</pubDate>
 <dc:creator>monire</dc:creator>
 <guid isPermaLink="false">comment 46315 at http://www.newlc.com</guid>
</item>
<item>
 <title>Re: Please help..can not play audio with CMdaAudioPlayerUtility</title>
 <link>http://www.newlc.com/forum/please-helpcan-not-play-audio-cmdaaudioplayerutility#comment-46312</link>
 <description>&lt;p&gt;And does NewFilePlayerL succeed or not? Does it leave? I guess that with the path you showed as an example it will - the windows paths are not usable in the emulator. The emulator emulates the C: drive in [your-sdk-installation-path]\epoc32\winscw\c. So if you try to open a file in your Symbian application from c:\MyFile.txt, in the PC that is actually in my case, for example, located in: F:\Symbian\9.2\S60_3rd_FP1_2\Epoc32\winscw\c\MyFile.txt.&lt;/p&gt;</description>
 <pubDate>Mon, 12 May 2008 19:26:11 +0200</pubDate>
 <dc:creator>Andreas</dc:creator>
 <guid isPermaLink="false">comment 46312 at http://www.newlc.com</guid>
</item>
<item>
 <title>Re: Please help..can not play audio with CMdaAudioPlayerUtility</title>
 <link>http://www.newlc.com/forum/please-helpcan-not-play-audio-cmdaaudioplayerutility#comment-46311</link>
 <description>&lt;p&gt;void CAudioTest::ConstructL()&lt;br /&gt;
	{&lt;br /&gt;
	&lt;br /&gt;
	iMdaPlayer = CMdaAudioPlayerUtility::NewFilePlayerL(KFilename, *this);&lt;br /&gt;
	}&lt;br /&gt;
that KFilename is _LIT(KFilename,&quot;C:\\Documents and Settings\\audio.wav&quot;); for example&lt;/p&gt;

&lt;p&gt;but I have not checked out any example of CMdaAudioPlayerUtility ,I found one (sound1 )in this site but it is gui and I don&#039;t undersatnd the gui application structure..&lt;/p&gt;</description>
 <pubDate>Mon, 12 May 2008 16:56:39 +0200</pubDate>
 <dc:creator>monire</dc:creator>
 <guid isPermaLink="false">comment 46311 at http://www.newlc.com</guid>
</item>
<item>
 <title>Re: Please help..can not play audio with CMdaAudioPlayerUtility</title>
 <link>http://www.newlc.com/forum/please-helpcan-not-play-audio-cmdaaudioplayerutility#comment-46310</link>
 <description>&lt;p&gt;Care to show how you actually select the file to be played etc.? Have you checked out any of the examples of using CMdaAudioPlayerUtility?&lt;/p&gt;</description>
 <pubDate>Mon, 12 May 2008 16:41:52 +0200</pubDate>
 <dc:creator>Andreas</dc:creator>
 <guid isPermaLink="false">comment 46310 at http://www.newlc.com</guid>
</item>
<item>
 <title>Re: CMMFDevSound &amp; Fullduplex (S60 3rd FP1)</title>
 <link>http://www.newlc.com/forum/cmmfdevsound-fullduplex-s60-3rd-fp1#comment-46089</link>
 <description>&lt;p&gt;Thank you all. Changing CMMFDevSound intialization order do the trick. First initialize output then input.&lt;br /&gt;
The threads doesn&#039;t have any importance.&lt;br /&gt;
In resume it works. Creating two CMMFDevSound (output then input) and play recordeds buffers do the FULL-DUPLEX job.&lt;/p&gt;

&lt;p&gt;Sergio.&lt;/p&gt;</description>
 <pubDate>Wed, 30 Apr 2008 12:39:25 +0200</pubDate>
 <dc:creator>sergiosnok</dc:creator>
 <guid isPermaLink="false">comment 46089 at http://www.newlc.com</guid>
</item>
<item>
 <title>Re: Testing application engine?</title>
 <link>http://www.newlc.com/forum/testing-application-engine#comment-45895</link>
 <description>&lt;p&gt;Doing what you describe is commonly called &quot;Unit testing&quot;, and should be part of any serious development effort.&lt;/p&gt;

&lt;p&gt;There are a few frameworks for unit testing available for symbian.&lt;br /&gt;
try google for &quot;symbian unit testing&quot;&lt;br /&gt;
Its basically a small program that run &quot;unit tests&quot; which are small code snippets you write with typically a &quot;Setup&quot;, &quot;RunTest&quot; and &quot;TearDown&quot; function, to test your engine:s and api:s.&lt;br /&gt;
Then you have to write test cases for everything you want to test...&lt;/p&gt;

&lt;p&gt;&lt;/p&gt;</description>
 <pubDate>Fri, 18 Apr 2008 09:50:21 +0200</pubDate>
 <dc:creator>alh</dc:creator>
 <guid isPermaLink="false">comment 45895 at http://www.newlc.com</guid>
</item>
<item>
 <title>Re: Getting User-130 in ListBox Construction in the </title>
 <link>http://www.newlc.com/forum/getting-user-130-listbox-construction-third-level-view-0#comment-45784</link>
 <description>&lt;p&gt;I think it may be the problem because ......here implementation of next view is done thrw the view which already contains the listbox and in the next view also u are creating the listbox and which may cause the problem&lt;/p&gt;</description>
 <pubDate>Mon, 14 Apr 2008 13:39:56 +0200</pubDate>
 <dc:creator>gupta_pawan</dc:creator>
 <guid isPermaLink="false">comment 45784 at http://www.newlc.com</guid>
</item>
<item>
 <title>Re: Getting User-130 in ListBox</title>
 <link>http://www.newlc.com/forum/getting-user-130-listbox-construction-third-level-view-0#comment-45762</link>
 <description>&lt;p&gt;Guys no syntax error or something like this......&lt;/p&gt;

&lt;p&gt;m correcting myself which i did wrong at the time of copy paste&lt;br /&gt;
for(ItemPos = 0; ItemPos ;ItemPos ++)&lt;br /&gt;
{&lt;br /&gt;
}&lt;/p&gt;

&lt;p&gt;and &lt;span style=&quot;font-weight:bold&quot;&gt;RArray GetPlayListArrContent=iUtility-&gt;HandleListBoxEventInUtility(buf)&lt;/span&gt;; is something that provide the content for my listbox....and its nt even compiling but running too in all views....but in this view only m getting panic....&lt;br /&gt;
&lt;/p&gt;</description>
 <pubDate>Mon, 14 Apr 2008 06:01:07 +0200</pubDate>
 <dc:creator>prajna</dc:creator>
 <guid isPermaLink="false">comment 45762 at http://www.newlc.com</guid>
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