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 <title>NewLC - How to market a series 60 game? - Comments</title>
 <link>http://www.newlc.com/forum/how-market-series-60-game</link>
 <description>Comments for &quot;How to market a series 60 game?&quot;</description>
 <language>en</language>
<item>
 <title>Re: How to market a series 60 game?</title>
 <link>http://www.newlc.com/forum/how-market-series-60-game#comment-41458</link>
 <description>&lt;p&gt;Different operators handle things differently. Some operators have separate application teams, some separate for different categories of apps (like games), some have nothing. Call them up (those that you&#039;re interested in) and ask them directly.&lt;/p&gt;

&lt;p&gt;Same with publishers; contact them and ask.&lt;/p&gt;</description>
 <pubDate>Thu, 13 Sep 2007 16:05:22 +0200</pubDate>
 <dc:creator>N_A</dc:creator>
 <guid isPermaLink="false">comment 41458 at http://www.newlc.com</guid>
</item>
<item>
 <title>Re: How to market a series 60 game?</title>
 <link>http://www.newlc.com/forum/how-market-series-60-game#comment-41428</link>
 <description>&lt;p&gt;Thanks for your advice N_A.&lt;/p&gt;

&lt;p&gt;How to go about approaching an operator? Do they work with developers directly? &lt;/p&gt;

&lt;p&gt;We have made the game available with aggregators like Handango, Clickgamer and Mobihand. &lt;br /&gt;
How are the sales figures distributed between carriers &amp; online channels? &lt;/p&gt;

&lt;p&gt;Also, would it be possible to get a big game publisher interested in a future release of the product and fund the development? &lt;br /&gt;
&lt;/p&gt;</description>
 <pubDate>Thu, 13 Sep 2007 07:38:26 +0200</pubDate>
 <dc:creator>chand81</dc:creator>
 <guid isPermaLink="false">comment 41428 at http://www.newlc.com</guid>
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<item>
 <title>Re: How to market a series 60 game?</title>
 <link>http://www.newlc.com/forum/how-market-series-60-game#comment-41413</link>
 <description>&lt;p&gt;I imagine that the chosen subject limits the marketable regions/countries somewhat. &lt;/p&gt;

&lt;p&gt;I would first go to network operators (service providers, carriers) in the target countries (UK, India, Australia, whatever).&lt;/p&gt;

&lt;p&gt;Of course, you can use global Internet channels, too, such as Handango, Nokia Software Market, Jamba!, etc.&lt;/p&gt;

&lt;p&gt;And you can simply sell it off your own web site, too, naturally.&lt;/p&gt;

&lt;p&gt;You can also go to a bigger game publisher who has the distribution channels established (EA, Gameloft, etc.)&lt;br /&gt;
&lt;/p&gt;</description>
 <pubDate>Wed, 12 Sep 2007 13:39:54 +0200</pubDate>
 <dc:creator>N_A</dc:creator>
 <guid isPermaLink="false">comment 41413 at http://www.newlc.com</guid>
</item>
<item>
 <title>How to market a series 60 game?</title>
 <link>http://www.newlc.com/forum/how-market-series-60-game</link>
 <description>&lt;p&gt;We have developed a &lt;a href=&quot;http://galular.com/Cricet3DDownload.htm&quot; class=&quot;bb-url&quot;&gt;3d cricket&lt;/a&gt; game for series 60 2nd &amp; 3rd edition devices.&lt;/p&gt;

&lt;p&gt;I would like to get all advice that I can get from experts here on how to go about marketing this product.&lt;/p&gt;

&lt;p&gt;What do you think about the market potential of this product?&lt;/p&gt;

&lt;p&gt;Thank you.&lt;/p&gt;

&lt;p&gt;&lt;/p&gt;&lt;p&gt;&lt;a href=&quot;http://www.newlc.com/forum/how-market-series-60-game&quot;&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.newlc.com/forum/how-market-series-60-game#comments</comments>
 <category domain="http://www.newlc.com/forums/industry-business-0">Industry &amp;amp; Business</category>
 <pubDate>Wed, 12 Sep 2007 12:46:19 +0200</pubDate>
 <dc:creator>chand81</dc:creator>
 <guid isPermaLink="false">18945 at http://www.newlc.com</guid>
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