Wireless Java for Symbian Devices

Wiley
in

Wireless Java for Symbian Devices

 

Section 1
1. Getting started
2. The Crystal Communicator reference design
3. The Quartz Communicator reference design
Section 2
4. Personal Java
5. JavaPhone
6. Games
7. UI Guidelines
8. Optimization
Section 3
9. Creating Wireless Services
10. Security
11. Provisioning - MIDP & MExE
12 Case studies
Section 4
13. JNI Programming
14. Looking to the Future

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