"DRG 3D" brings Quake-based games from PC to GBA and Series 60
Bobbee Tec announced today that the Series 60 Mobile version of their DRG 3D Game Engine is now available for licensing to third-party developers and publishers.
Bobbee Tec's DRG 3D Game Engine allows quick conversion from PC-based games designed for the Quake or Quake 2 engines to the GameBoy Advance! This new release adds support for many Series 60 Mobile devices (including Nokia's 7650, 3650 and N-Gage, as well as many others), and features cross-platform compatibility among all DRG 3D platforms.
Development and testing of DRG 3D games is done almost entirely on the PC and then converted for the target platform with a custom toolset; Compatibility with the wide variety of existing editors and utilities specifically designed for Quake-based games reduces the time spent learning new tools, and enables rapid content creation with minimal programming effort. DRG 3D's added cross-platform compatibility allows developers to reuse the same content and media to create multiple SKUs.
The DRG 3D Game Engine features advanced technical specs and supports lightmapping, true 3D models, real 3D physics, and more. Complete technical details, demo and screenshots are available for review online at Bobbetec web site.
High-performance DRG 3D Engine key features:
Cross-compatible among supported platforms
Direct Conversion of existing Quake / Quake 2 Data
Full Texture Mapping on everything without any solid-colored or flat-shaded surfaces
Real 3D Characters, Objects, Items, Weapons, Monsters
Smooth, realistic-looking lighting, shadows, shading and effects raise the bar for game visuals
Engine written in 100% ARM/Thumb ASM for maximum speed and high frame rates!
True 3D Engine with 6 DOF "FreeLook" for everything (full Yaw/Pitch/Roll)
Arbitrary 3D Geometry including Bridges, Tunnels, Overpasses, Arches, Platforms, Elevators, etc.
Physics, Movement, and Collision in full 3D for everything (World, Players, Monsters, Objects, Items)
High Precision Math logic and calculations
Ultra-fast High-Speed Sound Mixer with 32-channel spatialized stereo support for Music and Sound Effects
Supported platforms:
GameBoy Advance
Nokia 3600, 3650, 6600, 7650, N-Gage
Siemens SX-1
SonyEricsson P800, P802






> "DRG 3D" brings Quake-based games from PC to GBA and Series 60
> "DRG 3D" brings Quake-based games from PC to GBA and Series 60
> "DRG 3D" brings Quake-based games from PC to GBA and Series 60
Thanks!
The new site is finally up!
> "DRG 3D" brings Quake-based games from PC to GBA and Series 60
Aha. Look like screenshots. Fine. I guess it is hardly worth the effort due 2005Q4 phones probably will have 3d acceleration and all those who can pay a lot of $ for any software will buy those phones instead. If those phones will be distributed with a reasonable price. Which is not the case :)
Eh, Hail to ID software for releasing the engine under GPL so i must be able to download this game for FREE :)))
will se about that...