Latests tutorials in UIQ

You will find here all the stuff specifically dedicated to the UIQ environment

Using Bluetooth with Symbian UIQ 3 SDK

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A super short guide to how to setup a UIQ3 Emulator to use a Bluetooth USB dongle. All you need is the Bluetooth USB driver from Nokia and a bit of tweaking in the bt.bt.esk file...

Tips & code samples for Sony Ericsson's UIQ 3 based phones

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There are now in total 21 tips, tricks & code samples published on Sony Ericsson Developer World. Here are the latest three released in June for the UIQ 3-based Sony Ericsson M600, P990 and W950 phones...

Using grids to for the layout of Controls in UIQ applications

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Controls can be positioned in different ways on a drawable surface. One method is to give the coordinates directly for each control. In this way the controls can be put in arbitrary positions on the surface. However, it is often convenient to use a separate component for the layout of controls, since the layout often has a pattern. One example of such a layout is the grid.

Subclassing List Box in Symbian

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This article explains how to subclass a list box in Symbian, especially in UIQ.

A Multi-Column List Box with Column Headers

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All flavors of Symbian so far offer a nice class CEikColumnListBox which implements a list box with columns that can scroll horizontally as well as vertically. What this list box does not offer however are column titles. This is why I wrote a class CDreamColumnListBox implementing a list box with columns and column headers.

A smartphone board game code example for UIQ

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There are different approaches to developing graphical applications, such as games, for smartphones. For example, 2D or 3D games with frequent updates of the screen could use direct screen access. For board games, such as chess or checkers, another approach is to use the Windows server, and CCoeControl derived controls.

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