Tutorials
About Symbian UIDs
Tutorial posted April 21st, 2008 by er.khalidA short introduction to Symbian UIDs
Do's and Dont's of Symbian programming
Tutorial posted March 26th, 2008 by raghav_anThis tutorial provides an insight to good programming practices and practices that can preferably avoided while programming in Symbian environment.
A peek inside the N-Gage first access SIS file
Tutorial posted March 20th, 2008 by putermanIn this article, the N-Gage first access SIS file is unpacked and dissected, and some interesting findings are reported. What does FlashLite have to do with N-Gage, what devices are supported, and what is the security culture really like inside Nokia?
Configure your PC for Symbian development
Tutorial posted December 28th, 2007 by ericI had a lot of request from readers and some customers about proper instructions for configuring their workstation for Symbian development. So here is a small guide to configure your workstation properly...
Carbide.c++ Quick Outline
Tutorial posted December 14th, 2007 by eric
Carbide.c++ is a rich and sometimes complex IDE. It is also full of small useful features that can speed-up your works once known. Today, I have just discovered about the Quick Outline feature. Not a revolution as the Outline view is generally present in the Carbide C/C++ perspective, however this view has a problem with it: you generally just see the name of the class and not your function.
Hardware and Software Debugging
Tutorial posted March 26th, 2008 by cheersDebugging is a methodical process of finding and reducing the number of bugs, or defects, in a computer program or a piece of electronic hardware thus making it behave as expected. Debugging tends to be harder when various subsystems are tightly coupled, as changes in one may cause bugs to emerge in another.
Optimization of real-time video processing on Nokia N95 smartphone
Tutorial posted January 16th, 2008 by VoblinTo work with real-time video one needs at least two things - direct access to bitmaps and fast way to get frames from a video camera. To achieve the first goal one needs to keep in mind that Bitmaps are located on a shared heap that needs to be locked before any direct access can safely take place.
How to get the status of GPRS on UIQ3.0
Tutorial posted December 28th, 2007 by mickeyfirstA short tutorial that demonstrate the use of RMobilePhone and RPacketService classes to retrieve the status of a GPRS connection on a UIQ 3 device.
Tracking down hardware exceptions on hardware
Tutorial posted December 3rd, 2007 by raghav_anHardware exceptions are abnormal events triggered by the ARM instruction being executed. The sources of this can be accessing non-existing memory, accessing mis-aligned memory, writing to a read-only area of memory, jumping to invalid memory address, local stack overflow and so forth.
Tracking down hardware exceptions is a developer’s nightmare.





