Graphics

Here is the place if you want to learn how to draw graphics on your Symbian device

Optimization of real-time video processing on Nokia N95 smartphone

To work with real-time video one needs at least two things - direct access to bitmaps and fast way to get frames from a video camera. To achieve the first goal one needs to keep in mind that Bitmaps are located on a shared heap that needs to be locked before any direct access can safely take place.

Widgets on S60: Web Runtime

Early in 2007, Nokia announced the Web Runtime (WRT) technology as one of the great news for the S60 platform. This technology will be available with all S60 3rd. Edition Feature Pack 2 devices and allows development of applications (called widgets) for S60 smartphones using standard Web technologies such as: XHTML, CSS (Cascading Style Sheets) and JavaScript, besides bringing cutting-edge Web 2.0 applications to your device with the use of AJAX (Asynchronous JavaScript And XML).

In this article we'll introduce the Web Runtime technology, will show what's the importance of it for the quick and easy building of mobile applications, besides presenting the tools you'll need to develop widgets using WRT. We'll also build a simple example application to show you how the whole development cycle works.

How to change the color of a CEikLabel

A CEikLabel is a basic component use to display static text in a control. It is fairly easy and straightforward to use as soon as you don't have to change its color: there is no SetColor() primitive.

Adding bitmaps to your application (Part I): Creating a MBM file

This short tutorial will explain how to construct a MBM file, Symbian specific format to hold bitmaps.

How to draw an Icon on the IndicatorPane of Series 60

Here is a way to show an icon on the IndicatorPane of Series 60. You can show an icone near to the battery pane or signal pane, for that you have to customise the code.

The MBM file format

A description of Symbian MultiBitMap file format

Image loading and color reduction

This article demonstrates using the image conversion framework of Series 60 to load image files. The loading process is made synchronous by using nested scheduling. The images are then converted into indexed bitmaps with a 256-color palette for optimal access.

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