Latests articles in Graphic

Optimization of real-time video processing on Nokia N95 smartphone

To work with real-time video one needs at least two things - direct access to bitmaps and fast way to get frames from a video camera. To achieve the first goal one needs to keep in mind that Bitmaps are located on a shared heap that needs to be locked before any direct access can safely take place.

OpenGL ES 1.1 plug-in for S60 3rd Ed. SDK

This early technology plug-in for S60 3rd edition SDK for Symbian OS, for C++, enables the development of OpenGL ES 1.1 applications with N93. N93 is the first Nokia multimedia smartphone with HW accelerated 3D graphics/OpenGL ES 1.1 support. This plug-in enables the full usage of the native 3D graphics features supported in N93.

ImageConversion Panic codes

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Panics for the CImageDecoder API are not (yet) documented in the SDL. Here is a list of possible codes (displayed with the "ImageConversion" panic name).

PocketHAL 0.7.4 released

PocketHAL 0.7.4 is a C++ development library that provides the fastest graphics performances on Pocket PCs, Windows CE, Symbian Serie 60 and Symbian UIQ devices. PocketHAL has been used in research, the automotive industry and countless number of commercial mobile games.

"DRG 3D" brings Quake-based games from PC to GBA and Series 60

Bobbee Tec announced today that the Series 60 Mobile version of their DRG 3D Game Engine is now available for licensing to third-party developers and publishers. DRG 3D Game Engine allows quick conversion from PC-based games designed for the Quake or Quake 2 engines to the GBA and Series 60 platform.

How to draw an Icon on the IndicatorPane of Series 60

Here is a way to show an icon on the IndicatorPane of Series 60. You can show an icone near to the battery pane or signal pane, for that you have to customise the code.

Phone Vision Library release 1.0

Phone Vision is a rudimental computer vision library for series 60 devices. This is the output of a project at the Bauhaus University Weimar.

GapiDraw 3.0 Multi-Platform - now also for Symbian devices!

The Viktoria Institute is excited to announce the release of GapiDraw 3.0 Multi-Platform. GapiDraw is a multi-platform graphics library for Stationary PCs, Pocket PCs, Microsoft Smartphones, and all Symbian Smartphones. This new version is faster than the already optimized 2.0 and adds Symbian support.

GapiDraw 2.10 beta1 for Symbian now available !

GapiDraw is a fast and easy to use graphics library for Stationary PCs, Smartphones and Handheld Computers. GapiDraw is individually optimized for each system platform, providing features such as hardware blitter support, surfaces with variable transparency, bitmapped fonts, rotozoom, real-time tint and colorization effects, and much more.

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