Latests articles in Games
BitRabbit announce RabbitFactory middleware version 2.0
News posted April 21st, 2008 by eric
Dublin, Ireland – April 17th 2008 - BitRabbit is proud to announce the availability of version 2.0 of its RabbitFactory middleware for all native smartphone and PDA platforms. The RabbitFactory is a full-featured, cross-platform, highly-optimized set of C++ APIs which provide a complete abstraction of native mobile platforms, offering extremely fast development and deployment processes.
Native games on UIQ (PART1)
Tutorial posted May 16th, 2007 by zaphodikus in
...so you might be here because you want to learn how to write applications natively (C++) for Symbian O/S and have fun while doing it, or you are new to Symbain and want to write a game that takes advantage of the platform to the MAX!
Nokia reveals new games, publishers and tools for its mobile gaming platforms
News posted March 6th, 2007 by nokiaprNokia today announced the latest games and publishers for its new N-Gage mobile gaming platform. Updated software development tools for the N-Gage platform and a new testing program for SNAP Mobile's JavaTM platform were also introduced today at the conference.
Mobile Game Development In Future
Review posted September 22nd, 2006 by vishnusankarMobile Game Development is growing rapidly creating big boom in all aspects. As many mobile game developers emerge everyday, the mobile gaming and innovations in this field improves rapidly. Yet the world in infant stage in mobile gaming when compared to PC and console games. This article speaks about the developments that will overtake the mobile game development scenario in a few years.
Nokia and SingTel looking for Multiplayer Java Games
News posted June 19th, 2006 by ericNokia and SingTel today announced the launch of the Nokia and SingTel Multiplayer Game Quest 2006. Forum Nokia and SingTel are inviting all Forum Nokia PRO members to take up the challenge to create high quality cross-platform or multiplayer Java games. Up to 20 privileged finalists will have the opportunity to develop and offer their games for commercial distribution through SingTel Mobile
EDGELIB SDK 3.00 released introducing OpenGL ES and 3D Animation support
News posted April 6th, 2007 by edgelibElements Interactive B.V. releases version 3.00 of its multi-platform mobile game engine EDGELIB. This first version of the 3.x series adds advanced 3D operations including support for OpenGL ES and 3D animations.
Emotionalize Your Mobile Games With Tuny Engine Lite
Tutorial posted November 19th, 2006 by fucusbyte in
This article teaches you how to use Tuny Engine Lite, a free audio library, in your mobile games for Symbian and Windows Mobile platforms
Elements Interactive Releases Edge SDK 2.80 Adding Improved Support for Unicode and UIQ 3.0
News posted September 11th, 2006 by edgelibElements Interactive B.V. releases version 2.80 of its multi-platform mobile game engine Edge. This new version adds improved support for Unicode and UIQ 3.0 phones.
Elements Interactive Releases Edge SDK 2.60 Adding Support for Symbian 9.1
News posted June 13th, 2006 by edgelibElements Interactive B.V. releases version 2.60 of its multi-platform mobile game engine Edge. This new version adds support for the new Symbian 9.1 operating system and includes improved versions of the Edge Packer and Edge IDE development tools.





